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Tekken 3
Cheats By |
Nick Rox, Thunder2, notonl8ly@aol.com, David Sona, Code Master, PestyJoe@webtv.net, tbo01@aol.com |
Cheat Device Used |
Codes made & tested on version 3.2 cheat device
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(Sony PSone™)
Tekken 3
#
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Description
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Code
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1J
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Joker Command
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D00ABA60 ????
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1
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Infinite Health P1
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300A961E 008C
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2
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Infinite Health P2
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300AAEAA 008C
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3
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Absolutely Everything Unlocked [Note 1]
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80097EF0 FFFF 30097EF2 001F 80097EF4 0382 30097EF6 0005 80097EF8 FFFF 30097EFA 001F 30097EFD 0009 30097EFE 0001 80097F26 0101
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4
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P1's Motions:
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300A0510 00?? 300A923E 00??
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5
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P2's Motions:
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300A08AE 00?? 300AAACA 00??
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Play as the Force Mode Enemies Crow, Falcon, Hawk and Owl Codes [Note 3]
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6
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Set 1:
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D00A9134 FFFE 300ADD5C 0015 D00A915E FFFE 300ADD5E 0015 D00A9134 DFFE 3011868C 0003 D00A915E DFFE 30118708 0003 D00A9134 7FFE 300B8DA8 0054 D00A9134 EFFE 300B8DA8 0056 D00A9134 DFFE 300B8DA8 0057
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7
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Set 2:
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D00A9134 BFFE 300B8DA8 0055 D00A915E 7FFE 300B8E54 0054 D00A915E EFFE 300B8E54 0056 D00A915E DFFE 300B8E54 0057 D00A915E BFFE 300B8E54 0055 D00ADC84 000F 300ADC84 0000 D00ADC84 0010 300ADC84 000E
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8
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Set 3:
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D00ADC84 0011 300ADC84 0006 D00ADC84 0012 300ADC84 000C
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9
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Play as the Force Mode enemies IN Force Mode [Note 4]
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300ADD5C 0015 D00A9134 DFFE 3011868C 0003
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Replace the Force Mode Enemies' Moves With Better Ones Codes [Note 5]
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10
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P1:
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D00ADD5C 0015 300A0510 00?? D00ADD5C 0015 300A923E 00??
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11
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P2:
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D00ADD5E 0015 300A08AE 00?? D00ADD5E 0015 300AAACA 00??
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12
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Arcade Mode Stage Select
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D00AFAAC 0000 300AFAAC 00??
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13
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Background Select [Note 6]
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300ADC84 00??
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14
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Play as the CPU in Arcade Mode [Note 7]
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300AAB79 0000
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15
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CPU's Back Is Always Turned [Note 8]
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300AAB7B 0001
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16
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No Black BGs (For True Ogre fights) [Note 9]
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300AFAA0 0000
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17
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Inivisible Life Bar [Note 10]
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300AE200 0000
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18
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Super Ridiculous Code [Note 11]
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300ADC19 0000
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19
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Set 1:
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D00A8F6C 10AC 800B8E94 4556 D00A8F6C 10AC 800B8E96 5352 D00A8F6C 10AC 800B8E98 5355 D00A8F6C 10AC 800B8E9A 4220 D00A8F6C 10AC 800B8E9C 4F4F D00A8F6C 10AC 800B8E9E 534B D00A8F6C 10AC 800B8EA0 0000
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20
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Set 2:
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D00A8F6C 10AC 800B8F0C 0000 D00A8F6C 10AC 800B8F20 4B53 D00A8F6C 10AC 800B8F22 4C49 D00A8F6C 10AC 800B8F24 214C D00A8F6C 10AC 800B8F26 0021 D00A8F6C 10AC 800B8F28 4F52 D00A8F6C 10AC 800B8F2A 4B43
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21
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Set 3:
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D00A8F6C 10AC 800B8F2C 2053 D00A8F6C 10AC 800B8F2E 4957 D00A8F6C 10AC 800B8F30 4854 D00A8F6C 10AC 800B8F32 0020
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22
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No Health P1
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300A961E 0000
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23
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No Health P2
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300AAEAA 0000
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24
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25% Health P1
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D00A961E 008C 800A961E 0023
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25
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25% Health P2
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D00AAEAA 008C 800AAEAA 0023
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26
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50% Health P1
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D00A961E 008C 800A961E 0046
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27
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50% Health P2
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D00AAEAA 008C 800AAEAA 0046
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28
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75% Health P1
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D00A961E 008C 800A961E 0069
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29
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75% Health P2
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D00AAEAA 008C 800AAEAA 0069
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30
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1-Hit Death P1
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D00A961E 008C 800A961E 0001
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31
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1-Hit Death P2
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D00AAEAA 008C 800AAEAA 0001
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32
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Grip Of Death P1
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800A9282 0017
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33
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Infinite Supercharge P1
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800A934A 006F 800A9286 00FF
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34
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Infinite Force Mode Time
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800ADBCC FFFF
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35
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Skin Modifier
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800A9244 00??
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36
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Costume Modifier [Note 13]
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800ADD98 00??
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37
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Neon Glow
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8009E5EC FFFF
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38
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Play 5 Stages In Force Mode Instead Of 4 [Note 14]
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80097F18 0103
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39
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P1 Is Dr. Boskonovitch
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300ADD5C 0013
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40
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P2 Is Always Computer Controled
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300AAB79 0001
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41
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P1 Press L1 To Gain Power P1 (GS 2.2 Or Higher Needed!)
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D00A9130 0004 200A961E 0001
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42
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P1 Press L2 To Lose Power P1 (GS 2.2 Or Higher Needed!)
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D00A9130 0001 210A961E 0001
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43
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P1 Press R1 To Gain Power P2 (GS 2.2 Or Higher Needed!)
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D00A9130 0008 200AAEAA 0001
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44
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P1 Press R2 To Lose Power P2 (GS 2.2 Or Higher Needed!)
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D00A9130 0002 210AAEAA 0001
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45
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Hit Anywhere (Both Players) [Note 15]
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80047786 2400 800477F6 2400 80047BA2 2400
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46
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Infinite Supercharge P2
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800AABD6 006F 800AAB12 00FF
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47
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Max Health Modifier P1
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800A9622 ????
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48
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Max Health Modifier P1
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800AAEAE ????
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49
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Max Power Bar P1 (Ball Mode)
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800F1C14 0064
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50
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No Power Bar P1 (Ball Mode)
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800F1C14 0000
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51
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Max Power Bar P2 (Ball Mode)
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800F1C16 0064
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52
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No Power Bar P2 (Ball Mode)
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800F1C16 0000
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Quantity Digits to Accompany Background Change Modifier Code
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00 - Stage 1 01 - Stage 2 02 - Stage 3 03 - Stage 4 04 - Stage 5 05 - Stage 6 06 - Stage 7 07 - Stage 8 08 - Stage 9 09 - Stage 10
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Quantity Digits to Accompany Background Change Modifier Code
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00 - Paul's Background 01 - Law's Background 02 - Yoshimitsu's Background 03 - Xiaoyu's Background 04 - Hwoarang's Background 05 - Lei's Background 06 - Ogre's Background 07 - School Background 08 - Jin's Background 09 - Nina's Background 0A - Eddy's Background 0B - King's Background 0C - Heihachi's Background 0D - Gon's Background 0E - Dr. Boskonovitch's Background
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Quantity Digits to Accompany Motion Capture Change Modifier Codes
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00 - Paul's Moves 01 - Law's Moves 02 - Lei's Moves 03 - King's Moves 04 - Yoshimitsu's Moves 05 - Nina's Moves 06 - Hwoarang's Moves 07 - Xiaoyu's Moves 08 - Eddy & Tiger's Moves 09 - Jin's Moves 0A - Julia's Moves 0B - Kuma & Panda's Moves 0C - Bryan's Moves 0D - Heihachi's Moves 0E - Ogre & True Ogre's Moves 0F - None (This is where Mokujin's moves would go, but he has none!) 10 - Gun Jack's Moves 11 - Anna's Moves 12 - Dr. Boskonovitch's Moves 13 - Gon's Moves 14 - Force Mode Enemies' Moves
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Quantity Digits to Accompany Costume Modifier Code
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00 - First Costume 01 - Second Costume 02 - Third Costume
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Quantity Digits to Accompany Skin Modifier Code
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00 - Paul (First Costume) 01 - Paul (Second Costume) 02 - N/A 03 - Law (First Costume) 04 - (Glitch) 05 - Lei (First Costume) 06 - King (First Costume) 07 - King (Second Costume) 08-25 - N/A 26 - Xiaoyu (Third Costume)
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(53 codes total)
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(Sony PSone™)
Tekken 3 Notes
With this code, you get, all 22 characters, including Tiger. All secret costumes (press "Start" to select them - the characters that have them are Jin, Eddy, Law, Xiaoyu, Anna, and Gun Jack), Tekken Ball Mode, Theater Mode with all endings, including Gun Jack's good ending. And uou can save this stuff to Memory Card when the code is active, by the way.
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With this code, it replaces your character's motion capture with another character's. In other words, this allows you to use another character's moves. This way, you can play, for example, Xiaoyu with Ogre's moves. Replace the two "xx"s in the codes below with the number corresponding to the character's moves you'd like to have. Both "xx"s must have the same number in them. The list of numerals corresponding to the moves can be found here. With this code active, every character you choose will play like the character whose moves you've selected.This code has some drawbacks. These are: 1.) If you Continue in Arcade Mode, your character will revert back to his or her normal moves. As soon as you reach the next stage, however, they will change back to what you've chosen via the code. 2.) If you play more than one match in VS Mode, your moves will revert back to normal. To fix this, simply Soft Reset (Select+Start) after each match you play in VS Mode, then go back into VS Mode. 3.) Sometimes you cannot play against the character whose moves you're using. Example: If you've selected Jin, and the code's given you Eddy's moves, if you fight against Eddy the game may occasionally crash. Usually it doesn't, so you can take the risk.
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With this code, it will allow you to play as the four Force Mode enemies, Crow, Falcon, Hawk and Owl. One thing you MUST keep in mind when using this code is that you must play one normal match in any mode before selecting these characters. If you don't, the game will crash. This code works for both 1P and 2P. Here's how to use it: In Arcade, Practice, Time Attack and Survival Modes: 1.) Start a match in any mode using any character EXCEPT one of the Force Mode enemies. 2.) Soft Reset (Start+Select) 3.) At the character select screen, choose any character*. As soon as you've chosen, press and hold Select until the matchup screen appears. * Press Square to choose Crow, press X to choose Falcon, Press Triangle to choose Hawk and press Select+Circle to choose Owl. In VS, Team Battle and Tekken Ball Modes: 1.) Start a match in any mode using any character EXCEPT one of the Force Mode enemies. 2.) Soft Reset (Start+Select) 3.) At the character select screen, Press Select+Square to choose Crow, Press Select+X to choose Falcon, Press Select+Triangle to choose Hawk, Press Select+Circle to choose Owl. This code comes in three sets. Input all three sets exactly as they appear here, with each in their own code slot. Make sure all three sets are active when you use this code. The Force Mode enemies' move set is somewhat pathetic. They can't jump, can't duck, and can only dash, not walk. They have painfully few moves as well, so I recommend replacing their moves with the code below, "Replace Force Mode Enemies' Moves With Better Ones." If you do decide to keep the Force Mode enemies' original moves, remember this astonishingly simple 75% damage combo: Down-towards + RP , Down-towards + RP, Down-towards + RP. Important Notes: Don't select "Command" from the Pause menu when playing one of the Force Mode enemies. If you do, the game may crash. This code does not work with Force Mode. If you enter Force Mode with this code active the game will crash. Use the code below to play as Crow, Falcon, Hawk and Owl in Force Mode. Play as the Force Mode enemies IN Force Mode
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With this code, to use, enter Force Mode and choose any character. Press Square to choose Crow, press X to choose Falcon, press Triangle to choose Hawk, and press Select+Circle to choose Owl. This code is for Player 1 only. Do not use this code with any mode other than Force Mode.
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The Force Mode enemies' moves are pretty poor. With this code, you can replace them with those of any other character. Replace both "xx"s with the same number. Pick them from this list. This code has the same drawbacks as the Motion Capture Change code, which you can read about above.
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With this code, you will ALWAYS fight on the background you choose. Replace "xx" with the background of your choice from this list. Note that this code will crash Force Mode.
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With this code, the P2 pad will control the opponent in 1P Arcade Mode! This can be a fun alternative to Versus Mode with a friend... one person controls a single character, while the other gets to control each opponent... all the way up to True Ogre! It's fun!
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With this code, the 2P side character's back will always be turned. It's fun to play the CPU this way - Watch them flail about and not be able to hit you! Remember, however, if you sidestep around you can get the CPU to face you, so watch out. This works in any mode, by the way. Try it on an unsuspecting friend!
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With this code, it will remove the darkness that covers BGs during True Ogre fights. Since there are now polygons being used to display the BG, prepare for a tad more breakup, especially during a True Ogre VS. True Ogre match.
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With this code, it makes the life bars invisible, allowing for some interesting matches... you never know when you're about to die!
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With this code, you thought my RE2 Super Ridiculous Codes were crazy? Ah, you have no idea of the mania that awaits you! With this code active, simply start a match in any mode except Force Mode and let the insanity begin!
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With this code, nope, I'm not telling you what this code does. You'll have to see for yourself. Be sure to enter each set (there are three) in its own code slot in the exact order they appear here, and make sure all three are ON when you start the game. One mistake could cause the whole code to not work, so be careful! Also, don't expect too much with this code... it's just for fun. And don't worry, you should be able to see what effect it has instantly! Note that you must have everything unlocked to use this code. If you don't, nothing will happen. Make sure you load a saved game with everything unlocked or have the "Absolutely Everything Unlocked" code active at the same time.
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With this code, not all Characters have a 3rd costume so if you activate the 3rd costume on a character that doesn't have one then it will lock up the game.
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With this code, it will only work if Dr. Boskonovitch has NOT been enabled. Code #38 can be saved to memory. If you are "unlocking everything" with code #3, change the last two digits of line "3009-7EF2-001F" to "17". Code "3009-7EF2-001F" can be made as a seperate code to enable the last character whenever you want to use him. To play all 5 stages as Dr. Boskonovitch, use with code #39.
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With this code, it allows both players to hit, make contact, with each other no matter where they are on the screen.
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