Final Fantasy Legends 2 - Character 1 Codes (GB Cheats) - CodeTwink Forums

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Final Fantasy Legends 2

Back to Final Fantasy Legends 2 index.

## (Game Boy®/GBC)

Final Fantasy Legends 2

# | Description | Code
Stat Modification Codes [Note 1]
1 | HP Modifier 1/2 | 01??09C2
2 | HP Modifier 2/2 | 01??0AC2
3 | Strength Modifier | 01??0BC2
4 | Agility Modifier | 01??0CC2
5 | Mana Modifier | 01??0DC2
6 | Defense Modifier | 01??0EC2
Item Modifier/Quantity Codes [Note 2]
7 | Item Modifier Slot 1 | 01??0FC2
8 | Infinite Quantity Slot 1 | 01??10C2
9 | Item Modifier Slot 2 | 01??11C2
10 | Infinite Quantity Slot 2 | 01??12C2
11 | Item Modifier Slot 3 | 01??13C2
12 | Infinite Quantity Slot 3 | 01??14C2
13 | Item Modifier Slot 4 | 01??15C2
14 | Infinite Quantity Slot 4 | 01??16C2
15 | Item Modifier Slot 5 | 01??17C2
16 | Infinite Quantity Slot 5 | 01??18C2
17 | Item Modifier Slot 6 | 01??19C2
18 | Infinite Quantity Slot 6 | 01??1AC2
19 | Item Modifier Slot 7 | 01??1BC2
20 | Infinite Quantity Slot 7 | 01??1CC2
21 | Item Modifier Slot 8 | 01??1DC2
22 | Infinite Quantity Slot 8 | 01??1EC2
23 | ID Modifier [Note 3] | 01??04C2
24 | Condition Modifier [Note 4] | 01??06C2
Name Modifier Codes
25 | Letter 1 | 01??00C2
26 | Letter 2 | 01??01C2
27 | Letter 3 | 01??02C2
28 | Letter 4 | 01??03C2
(29 codes total)

## (Game Boy®/GBC)

Final Fantasy Legends 2 Notes

Note 1: With these codes, leave the effects off when you start the game. Load your saved game, THEN turn the effects on before going to the subscreen otherwise the game may try to start over! (Usually only on *ALL* Player 4 codes total) Because these codes are not bound by what type of character you have, they can work on robots and even monsters besides just humans and mutants.
Note 2: With these codes, same rules apply as when you put in stat modifier codes. There are 16 codes per character, 8 for specifying items, and 8 specifying the quantity of each. Use the Quantity 'FE' to have unlimited usage.
Note 3: With these codes, they should be applied like the others. You can change whatever character is in the slot to be of a different race(ie, change a monster to a Mutant Male, or a Human Female to a Mutant Female, etc.). However it does NOT alter what stats the different character has OR their abilities, but with inventory and stat modifier codes you can 'make' your own styles of characters.
Note 4: With these codes, they should be applied like the others. You can change the status ailment (Ston, Para, etc) on a character.